 |
 |
 |
 |
Introduction
1: So You Want to Be in Pictures?
2: Stretching and Squashing into a Job
3: Designing a Career Part I: The Animation Artists
4: Designing a Career Part II: Writers, Directors, and Producers
5: Making the Most of Long Periods of Employment
6: Choosing Your Battles On the Job
7: Making On-the-Job Criticism Your Friend
8: I e Got No Strings: The Life of an Independent Animation Artist
9: Surviving Unemployment
10: Networking: People Who Need People
11: All Grown Up and No Place to Go: Starting Your Own Business
12: The Horror! Pitching and Selling a Pilot or Series
13: Happy Trails: Parting Thoughts and Advice
Appendix: Animation Industry Resource List
Index
|
|
 |
 |
 |
 |
|
 |

|